The project aims at enhancing students' interest in programming and cultivating creativity through the use of robotic tool kit and composing song using computer software for cross-subject activities in S2 Computer Literacy (CL) and Music.
The project aims at enhancing students' English proficiency to sound out unfamiliar words by developing a school-based phonics application (app) with various phonics learning and teaching activities.
The project aims at enhancing students' creativity, fostering their attitude of independent learning and promoting interactive learning and teaching through 'one pupil, one tablet PCs', as well as inspiring teachers' creative teaching, by integrating information technology (IT) into school-based Visual Arts curriculum.
The project aims at enhancing students' creativity as well as their collaboration and communication skills and at the meantime enhancing the learning and teaching effectiveness of the applicant school through developing a school-based percussion music curriculum for P.3 and P.4 students in collaboration with professional instructor and setting up a percussion team. About 220 P.3 to P.4 students of the applicant school will directly benefit from the project. The tangible deliverable will be the learning and teaching materials and resource package to be developed as well as the video-taped music performance uploaded to the school website.
The project aims at enhancing students' creative and aesthetic development, enhancing teachers' knowledge and skills in devising creative arts activities and encouraging parental involvement in creative arts activities for children through introducing various chinese / western festivals with the use of oil and ink painting, providing training workshops for teachers and organising parent-child workshop. 78 students aged from 4 to 6, 15 teachers and 50 parents of the applicant school will benefit from the project. The tangible deliverable will be the collection of students' work.