The project aims at developing students' knowledge in STEM and its application, nurturing their problem-solving skills, practical life skills and self-confidence, as well as promoting home-school cooperation in the implementation of life education.
The project aims at strengthening the existing teaching practice by using the interactive whiteboards to arouse students' interest and motivation in study, cater for learner diversity and improve learning and teaching effectiveness.
The project aims at educating students in taking actions to practise environmentally sustainable habits and enhancing students' knowledge as well as enhancing students' awareness on organic gardening.
The project aims at cultivating multiple intelligence through promoting school-based e-learning activities with somatosensory games (體感遊戲) and AR/VR technology in various subjects, including Physical Education as well as life and values education.
The project aims at promoting self-directed learning through developing e-learning materials by using electronic interactive whiteboards in various subjects and upgrading the equipment and facilities in the school hall. 420 students and 60 teachers of the school will directly benefit from the project activities. Project deliverables are the learning and teaching resources developed.