The project aims to enhance the school library to enable teachers to make good use of information technology to implement school-based reading activities and cross-curricular learning activities so as to promote digital reading and enhance students' interests in reading and their self-learning abilities.
The project aims to enhance students' learning motivation and self-learning abilities as well as cater for diverse learning needs through optimising the school-based e-learning curriculum and enhancing relevant equipment.
The project aims to promote students' self-directed learning and enhance the effectiveness of learning and teaching in Tourism and Hospitality Studies through the use of electronic learning tools such as mobile phone game, online sharing platforms and other related field trips and visits.
The project aims to develop students' growth mindset, facilitate students' life planning and enhance students' information technology competence through enhancing the stage equipment of the school hall and implementing relevant learning activities.
The project aims at promoting the learning of Chinese language through reading biographies of great scientists, and developing students’ interest in STEAM through drama activities