The project aims at developing a school-based STEM curriculum for students by introducing Virtual Reality (VR) and Augmented Reality (AR), application of drones and coding into the school's curriculum and conducting teacher training. The project beneficiaries include 831 P1 to P6 students, 64 teachers and 20 parents. The deliverable includes learning and teaching materials and an inter-school drone competition.
The project aims at raising students' reading interests, enhancing their cultural cultivation, promoting self-directed learning and cultivating a sense of belonging to school through renovating the school library into a multi-purpose learning centre.
The project aims at increasing students' interest in science and technology, as well as cultivating their creativity and problem-solving skills through hands-on and minds-on learning experiences.
The proposed project aims at promoting STEM education in terms of coding education and other related STEM activities. All 920 secondary school students (P1-P6) and 52 teachers will be benefitted under the proposed project.