The project aims at promoting STEM education through further developing the school-based cross-curricula curriculum and procuring relevant equipment. All students and teachers of the school will benefit direct. The project deliverables are the learning and teaching materials.
The project aims at promoting e-learning through setting up interactive whiteboards and developing electronic teaching materials to facilitate classroom activities and interaction among students and teachers for enhancing learning and teaching effectiveness.
The project aims at enhancing students' learning motivation as well as fostering their higher-order thinking skills and collaborative learning ability by promoting a school-based interactive e-learning and enhancing teachers' professional capacity.
The project aims at enhancing students' learning effectiveness in different Key Learning Areas (KLAs) and generic skills as well as enriching their life-wide learning experiences in a whole-school approach through converting the covered playground into a mini school hall.
The project aims at establishing a STEAM Laboratory and procure related equipment to facilitate the promotion of STEAM education at the junior secondary level, nurture students' interest in enquiry and problem solving through application of knowledge learnt in different subjects, provide opportunities for them to showcase their creativity, adopt a problem-solving outlook in their daily lives, develop their potential and open up their horizons.