The project aims to develop a school-based General Studies curriculum that emphasises “hands-on experiments”, “investigation activities” and “real-life stimulation” to facilitate students' understanding in the subject and hence improves learning and teaching effectiveness.
The project aims at enhancing students' learning interest as well as nurturing their self-directed learning abilities and diverse skills through organising a range of in-class and after-class learning activities and setting up a Creative Learning Zone (智趣樂遊區).
The project aims at developing art education and providing learning and sharing platforms to students at different corners of the school premises; strengthening co-operation among subject panels and teams; and establishing a collaborative and sharing culture with the application of new technologies.
The project aims at optimizing the cross-curricular learning of different key learning areas (KLAs), integrating design thinking, engaging in experiential learning, using electronic and digital resources, and tools of innovative technology to stimulate students' learning interest through interactive modes and help students become hands-on makers; and promoting teachers' abilities in using innovative technology to enhance the learning and teaching effectiveness.