The project aims at developing students' computer programming ability by procuring training services from an educational organization specialized in teaching kids programming.
The project aims at developing P1 to 4 students' interests, ability and habit in reading through establishing an English e-library with 24 interactive e-storybooks at different levels of difficulty to enrich the 'Primary Literacy Programme - Reading and Writing' (PLP-R/W) adopted in the applicant school.
The project aims at enhancing learning (listening and reading tasks) in regular classes and learning at home through differentiated strategies that facilitate co-operative and individual learning, catering for learner diversity, including differences in abilities, interests, learning styles, etc. through the use of English e-learning resources and promoting an e-learning culture.
The project aims at addressing the learning needs of students with Intellectual Disabilities (ID) by producing animated clipart images as e-textbooks and interactive learning materials in General Studies (GS).
The project aims at enhancing the participation of students with physical or multiple disabilities in the classroom learning, such as playing musical instruments and facilitating communication, by purchasing tablet PCs and accessories.