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Quality Education Fund Thematic Networks (QTNs)

The QEF Thematic Network was initiated in 2006 to disseminate good practices derived from QEF projects and promote professional sharing through networking different schools and educational bodies. For more details on QTNs in the 2024/25 school year, kindergartens, primary, secondary and special schools, please browse EDB Circular Memorandum No.7/2025.

  • QEF Thematic Network Territory-wide Dissemination Seminars and New Book Conference 2024/25


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For details, please refer to Chinese version.
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  • Hands & Brains-on: Promoting STEAM Education (with Cross Curriculum Elements) and Applying HOTS (High Order Thinking Skills) in Primary Science or General Studies (2025/26)

  • Co-ordinator : Hong Kong and Macau Lutheran Church Primary School

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This project aims at supporting schools to develop STEAM education, by designing interdisciplinary learning units and project learning, integrating elements of “reading to learn” and “e-learning” and strengthening the collaboration between related subjects. This project also supports schools to design hands-on and minds-on scientific exploratory activities as well as interdisciplinary activities that promotes higher-order thinking, so as to enhance students’ ability to integrate and apply knowledge and skills across subjects, and to foster their creativity and problem-solving abilities, entrepreneurial spirit, and proper values. This project incorporates values education and national security education in STEAM education, which encourages students to reflect on the connections between STEAM education and their daily lives as well as national development.
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  • QEF Thematic Network—Workshops of STEAM Education Resource Hub (2025/26 School Year)


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In the 2025/26 school year, QEF sponsored 13 secondary schools and primary schools to implement QTN projects, covering different subjects and themes. The QTN projects aim to provide support to the participating primary and secondary schools with a view to enhancing professional exchanges and teachers’ professional capacity, thereby facilitating the sustainable development of schools. Five of the QTN projects are under the theme of STEAM Education and STEAM Education Resource Hub which provide support and venue for schools in the same and/or different districts to share the experience and equipment in promoting STEAM education. The resource hub will organise various workshops. Teachers who are interested are welcome to enroll in them.
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  • STEAM+AI Literacy Collaborative Programs (Environmental Conservation and Ecology) cum STEAM Education Resource Hub (2025/26)

  • Co-ordinator : HKSKH Bishop Hall Secondary School

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This project aims at developing Artificial Intelligence (AI) STEAM education and establishing relevant application toolkits through sustainability-related issues (i.e. environmental conservation and ecology). This project also targets at cultivating students’ growth mindset and creative thinking through design-oriented tasks. In addition, this project seeks to further promote STEAM education by organising visits to technology labs, teacher training sessions and student activities via the STEAM Education Resource Hub.
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  • Science in ACTION: Facilitating STEAM Education in Primary/Secondary Schools cum STEAM Education Resources Hub (2025/26)

  • Co-ordinator : Man Kwan Pak Kau College

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This project aims at enhancing students' interests in learning Science and promoting creative STEAM education in primary and secondary schools by using science kits, microcomputer boards, and sensors in the “Science in Action” activities. In addition, this project aims at facilitating the transition in STEAM education across different key stages by establishing different platforms. This project will open the STEAM Education Resource Hub and provide equipment for use by primary and secondary school teachers, students and their parents in the community.
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