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Scheme of Game-based E-Learning of Chinese History for Junior Students

The project aims at arousing students' learning motivation and enhancing students' learning efficacy through adopting game-based e-learning and flipped classroom approaches in S3 Chinese History.

Project Period :
2017-09-01 To 2018-08-31


Project Nature:
Effective Learning

Category:
Using e-Learning (IT) for Effective Learning

Sub-category:
Pedagogy/Teaching Resources/Learning and Teaching Resources

Applicant Sector:
Secondary

Beneficiary:
Secondary

Project No.:
2016/0104

Grant Approved:
$489,300