The project aims at arousing students' learning interest as well as fostering students' self-directed learning through designing learning and teaching materials with the use of augmented reality (AR) technology.
The project aims at nurturing students' knowledge and skills in learning programming as well as enhancing their creativity and problem-solving skills through implementing a school-based educational development programme and establishing a Smart Home Showroom.
The proposed project aims at promoting biotechnology, arousing students' learning interest and nurturing their positive moral and ethical attitude through enriching the school-based biotechnology curriculum